- Fixed the broken BREAK and COP instructions
- Fixed the ROM write protection by using the protection unit of the ARM9 (thanks to bubble2k for pointing me that)
- Fixed the Emulation flag at startup (problem with DKC3)
- Stupid again, SNESs RAM was not in the cached memory, speed up games (10-20%)
- Reduced memory consumption, now ROM memory is static (no more malloced), should remove ROM overflow and RAM overwriten problems
- Added an experimental line by line engine (buggy, slow, unstable, uncomplete maybe useful for a few games)
- Added a manual background priority selector (can be choosen in options or with START+LEFT+RIGHT+UP or START+LEFT+RIGHT+DOWN for automatic)
- Added another speed hack option : Interrupt speed hacks that should be better than Full speed hacks for some games. Middle speed hacks is now Cycles speed hacks
Filename SNEmulDSv04b.zip
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SNEmulDSv04b.zip (104.39K)
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